TAO Unit-Unit Damage Chart Damage Calculator
this is for normal armoured units, without stone golem. The one with stone golem bonues will come out soon. To read the table below, the units down the left hand are the attacking unit and the units across the top are the units being attacked. The numbers represent how much health points the attacked units lose when being attacked by the corresponding attacking unit.
| Assasin | Barrier | Cleric | Dragon | Enchanty | Frost | Knight | Lightning | Mud | Pyro | Rider | Scout | Stone | Witch |
Assasin | 16 | 18 | 18 | 15 | 18 | 18 | 14 | 15 | 18 | 18 | 15 | 17 | 13 | 18 |
Dragon | 25 | 28 | 28 | 24 | 28 | 28 | 21 | 23 | 28 | 28 | 24 | 26 | 20 | 28 |
Knight | 19 | 22 | 22 | 18 | 22 | 22 | 17 | 18 | 22 | 22 | 19 | 20 | 15 | 22 |
Lightning | 26 | 30 | 30 | 25 | 30 | 30 | 23 | 25 | 30 | 30 | 26 | 28 | 21 | 30 |
Mud | 18 | 20 | 20 | 17 | 20 | 20 | 15 | 16 | 20 | 20 | 17 | 18 | 14 | 20 |
Pyro | 13 | 15 | 15 | 13 | 15 | 15 | 11 | 12 | 15 | 15 | 13 | 14 | 11 | 15 |
Rider | 17 | 19 | 19 | 16 | 19 | 19 | 14 | 16 | 19 | 19 | 16 | 17 | 13 | 19 |
Scout | 16 | 18 | 18 | 15 | 18 | 18 | 14 | 15 | 18 | 18 | 15 | 17 | 13 | 18 |
Witch | 21 | 24 | 24 | 20 | 24 | 24 | 18 | 20 | 24 | 24 | 20 | 22 | 17 | 24 |
Below is the formula that seems to fit this equation. Any decimal values are rounded off, ie if its a .5 or above it is rounded up and if below rounded down. You can use this to calculate any variations ie when the unit has more armour or when a unit has had its firepower upgraded.
(P+D)*(1-(.01(A+S))) = R
P = Power of the unit D = Any bonuses to the power A = Armour of defending unit S = Any armour bonuses R = Final amount of damage
Conversely, if you want a formula for finding how much armour reduces the damage by then use the following:
(A + S)/ 100 * (P + D) = Damage reduced
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