Saturday, 15 February 2014

TAO Unit-Unit Damage Chart Damage Calculator

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TAO Unit-Unit Damage Chart Damage Calculator 

   this is for normal armoured units, without stone golem. The one with stone golem bonues will come out soon. To read the table below, the units down the left hand are the attacking unit and the units across the top are the units being attacked. The numbers represent how much health points the attacked units lose when being attacked by the corresponding attacking unit.

AssasinBarrierClericDragonEnchantyFrostKnightLightningMudPyroRiderScoutStoneWitch
Assasin1618181518181415181815171318
Dragon2528282428282123282824262028
Knight1922221822221718222219201522
Lightning2630302530302325303026282130
Mud1820201720201516202017181420
Pyro1315151315151112151513141115
Rider1719191619191416191916171319
Scout1618181518181415181815171318
Witch2124242024241820242420221724
    Below is the formula that seems to fit this equation. Any decimal values are rounded off, ie if its a .5 or above it is rounded up and if below rounded down. You can use this to calculate any variations ie when the unit has more armour or when a unit has had its firepower upgraded.
(P+D)*(1-(.01(A+S))) = R
P = Power of the unit
D = Any bonuses to the power
A = Armour of defending unit
S = Any armour bonuses
R = Final amount of damage

    Conversely, if you want a formula for finding how much armour reduces the damage by then use the following:
(A + S)/ 100 * (P + D) = Damage reduced




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